A GPU-based renderer for the web
Role in this project:
Backend Developer Contributions:37 commits in 1 year 11 months
Contributions summary:Miko's commits primarily focus on enhancing and optimizing the WebRender rendering engine, a GPU-based renderer. They contributed to features related to GPU debug markers, adding scene building time to the profiler, and refactoring display item caching. The user also worked on removing obsolete code and improving the efficiency of display list updates. These changes involved modifying core rendering components.
gpu
Java implementations for A*, Dijkstra and Bellman-Ford
Contributions:3 pushes in 7 years 1 month
implementationsbellman-forddijkstrafordjava