Summary
Milad Rasaneh is a seasoned C/C++ plugin and game engine developer with 12 years of experience building low-level systems for games and tools, currently focused on RTS crowd movement plugins at Lazy Marmot Games. His background spans engine-level work—from authoring the Kite2D engine to UE4 online gameplay and launcher programming—demonstrating deep familiarity with performance-sensitive subsystems, Unreal Engine, Vulkan, and Qt. Milad combines solo-engineering experience as a self-employed developer with senior roles in studio environments, bridging prototype innovation and production-ready tooling. He is particularly adept at translating complex gameplay requirements into robust, high-performance code, and often tackles problems at the intersection of AI-driven movement and real-time rendering.
12 years of coding experience
12 years of employment as a software developer