Summary
Milan Doležal is a seasoned game developer, animator and co-founder with 12 years of experience building interactive experiences and production tooling in Unity and Unreal. He combines hands-on animation and motion capture expertise with programming—having built and maintained a 3D scanner and supporting software for Hangar 13 and scripted in Lua on shipped projects. As co-founder of multiple studios and a longtime contributor to the Brno game community (Game Cluster, GameDev Area), he spans roles from producer and lecturer to meetup archivist and course teacher. Milan also brings practical video-production skills (DaVinci Resolve, Premiere, Sony Vegas) that enhance his pipeline and deliverables. His background in applied informatics and a master’s in Service Science gives him both technical depth and systems-oriented thinking applied to game development operations. Colleagues know him for blending technical problem-solving with creative production—equally comfortable debugging toolchains as refining character motion.
12 years of coding experience
7 years of employment as a software developer
Master's degree, Service Science, Management and Engineering, Master's degree, Service Science, Management and Engineering at Masarykova univerzita Brno, Fakulta informatiky
Bachelor's degree, Applied Informatics, 2nd, Bachelor's degree, Applied Informatics, 2nd at Masaryk University Brno, Faculty of Informatics
Graduation, Economics and accaunting, Graduation, Economics and accaunting at Obchodní akademie a Jazyková škola s právem státní jazykové zkoušky Jihlava
English, German, Czech