Summary
Milan Košťák is a 3D engine research scientist and software engineer with nine years of experience combining machine learning, computer graphics, and full-stack development. He holds a PhD in Applied Informatics and has bridged academic research and production systems—designing deployed computer-vision solutions and anomaly detection for vital-data pipelines. Milan teaches AI and software courses at graduate level while also delivering backend systems using Kotlin, Quarkus, PostgreSQL and cloud-native tooling. Equally comfortable lecturing across continents and shipping enterprise web applications, he brings rigorous research methods to practical engineering problems. A detail-oriented researcher who mentors students and turns prototypes into deployed products, he mixes deep technical breadth with hands-on implementation experience.
9 years of coding experience
7 years of employment as a software developer
Computer Science, Computer Science at Taylor's University
Doctor of Philosophy - PhD, Applied Informatics, Doctor of Philosophy - PhD, Applied Informatics at University of Hradec Králové
香港城市大學
國立中山大學
Chang Jung Christian University
English, Chinese, Spanish, Czech, Japanese