Miles Every is an indie game developer and entrepreneur with eight years of hands-on software experience, running Aero Games and solo-developing The Wall on Steam. Based in Tampa, he blends full-stack development work at IT Assist Team with focused game development practice, shipping playable experiences he’s passionate about. A University of Florida-trained IT specialist, Miles has applied his technical breadth across studio work at LUMA and independent publishing, showing both product ownership and execution. He favors building the kinds of games he wants to play, which drives a pragmatic, player-focused design approach that spans code, art integration, and release management. Quietly entrepreneurial, he sustains a long-term indie presence while continuing day-to-day development in a professional services role.
8 years of coding experience
1 year of employment as a software developer
Information Technology, Information Technology at University of Florida
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