Summary
Miley Hollenberg is a senior software engineer and indie game founder based in the Netherlands with 10 years of experience building mobile games and advertising SDKs. She progressed from front-end and iOS game development into senior engineering roles at Unity, where she shipped features from GIF-enabled end-cards and mediation adapters to base SDK implementations and led efforts on automated banners and Unity Gaming Services. An entrepreneur at heart, she founded Nitrocrime and MegaMiley Studios and released MergeALot on iOS and Android, blending product ownership with hands-on C/C++ and Objective-C development. Her background spans B2B mobile apps, infrastructure tooling for field workers, and inventive consumer games, showing a knack for translating playful ideas into robust production systems. Colleagues know her for shipping practical tooling for advertisers and for quietly reviving legacy titles into native, modern experiences.
11 years of coding experience
12 years of employment as a software developer
Game Development and App Development, IT, 7.8, Game Development and App Development, IT, 7.8 at Media College Amsterdam
VMBO, Physical Sciences, VMBO, Physical Sciences at Jac.p Thijsse
Primary School, not applicable, Primary School, not applicable at Sokkerwei Castricum
Dutch, English