Miloš Lukić

Engineering Manager at Canonical

Ljubljana, Slovenia
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Summary

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Senior
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Top School
Miloš Lukić is an engineering manager and seasoned backend architect with 11 years of experience building scalable services, APIs, and IoT infrastructure, currently leading teams at Canonical. He specializes in Python on Linux/Ubuntu, designing resilient server-side systems and managing databases, monitoring, and billing integrations. Previously a senior backend lead at Sentinel Marine Solutions, he blends hands-on engineering with people leadership to turn complex platform requirements into production-ready solutions. Miloš also brings frontend experience with AngularJS and Vue.js and pursues Unreal Engine C++ 3D graphics projects in his spare time, reflecting a practical curiosity that spans systems-level engineering to real-time graphics.
code10 years of coding experience
job3 years of employment as a software developer
bookMaster's degree, Information Technology, 8.33, Master's degree, Information Technology, 8.33 at Masaryk University Brno
bookMaster of Science (M.Sc.), Computer Science, 8.6 (out of 10), Master of Science (M.Sc.), Computer Science, 8.6 (out of 10) at University of Ljubljana, Faculty of Computer and Information Science
languagesEnglish, Slovenian, Serbian, French
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Stackoverflow

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Github Skills (23)

heightmap9
game-engine9
plug9
game-development9
terrain9
als9
navmesh9
pathfinding8
open-source8
unreal-engine-58
blueprint8
godot8
animation7
unreal7
gdextension7

Programming languages (2)

C++GDScript

Github contributions (5)

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Provide OAuth2 access to your app
Contributions:26 pushes in 4 years 6 months
oauth2djangooauth2-provideroauth
Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.
Contributions:52 commits, 4 PRs, 19 pushes in 1 year 2 months
navigationrealtimeobstaclesdetourgodot
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Miloš Lukić - Engineering Manager at Canonical