Miłosz Mroczkowski is a software developer with eight years of experience, currently working at Ericsson in Lower Silesia and balancing hands-on engineering with Scrum Master responsibilities. He progressed from junior developer to dual roles in development and agile facilitation, demonstrating both technical depth and team leadership. His open-source work includes building Unity Editor extensions (custom attributes and property drawers), highlighting a knack for developer tooling and editor UX improvements. Trained in Computer Systems Networking and Telecommunications at Politechnika Wrocławska, he brings systems-level thinking to application development. Colleagues can rely on him for pragmatic refactors and shipping tidy, maintainable editor features that streamline game and tool workflows.
8 years of coding experience
2 years of employment as a software developer
Engineer's degree, Computer Systems Networking and Telecommunications, Engineer's degree, Computer Systems Networking and Telecommunications at Politechnika Wrocławska
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Role in this project:
Full-stack Developer (with a focus on the Unity Editor)
Contributions:29 releases, 11 reviews, 1075 commits in 3 years 5 months
Contributions summary:Miłosz appears to be a developer contributing to a Unity Editor extension project. Their initial commit involved setting up a subproject for the Editor Toolbox, utilizing code stored in an external repository. Subsequent commits focused on adding new features and refactoring existing ones, specifically implementing an EnumFlagAttribute along with its associated drawer. The user also worked on improving layout, and property drawing functionality.
Contributions:4 releases, 27 reviews, 72 commits in 3 months
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Miłosz Mroczkowski - Software Developer at Ericsson