Game Developer Tech Writer at Freelance (Self employed)
Paris, Ile-de-France
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Summary
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Senior
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Top School
Mina Pêcheux is a Paris-based game developer and technical writer with nine years of experience building interactive experiences, tooling, and data-driven systems. A solo developer and content creator, she combines game engines (Unity, Godot) with full-stack web skills (Vue/Nuxt, Node.js) and a strong machine learning background from roles in ML startups and research-oriented internships. She has led web teams integrating CI/CD, Kubernetes, and Keycloak-based auth while shipping end-to-end test suites and developer-facing documentation. Mina’s freelance practice since 2019 blends product development with clear technical communication, making complex AI workflows accessible to teams and users. Notably, her career bridges creative R&D for interactive art and rigorous ML production work—an uncommon mix that informs both her engineering and writing.
The code & assets for Godot/C# tutorials I published in video/text format on YouTube and Medium (🇬🇧 + 🇫🇷).
Contributions:16 commits, 72 pushes, 1 branch in 2 months
csharpcsharp-codegamegame-devgame-development
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Mina Pêcheux - Game Developer Tech Writer at Freelance (Self employed)