Summary
Miranda Lowry is a versatile software engineer and entrepreneur with over a decade building cross-platform games and apps—from early Obj-C iOS titles to modern Flutter, Unity, and C# projects that ship on mobile, desktop, and consoles. As co-founder of Black Hive Media she led full development cycles, rapid prototyping, SDK/API integrations (Photon, PlayFab, Firebase) and multi-platform launches, and now applies that product and operations experience running a brick-and-mortar arcade in Texas. Comfortable moving between engine-level C++ work and high-velocity Dart/Flutter development, she brings pragmatic solutions for performance and compatibility across legacy and current devices. Her background in tooling (Spine, Rive, Texture Packer) and documentation at 2Dimensions shows she pairs hands-on coding with clear developer-facing communication. Quietly entrepreneurial, she combines studio-level game delivery with day-to-day business and community-building skills, running events and coding camps that turn players into customers.
11 years of coding experience
8 years of employment as a software developer
Austin Community College