Summary
Mircea-ștefan G is a Senior Software Engineer with 15 years of experience building scalable, performance-conscious online systems for world-class sports games at Electronic Arts. He has led teams of up to 10 engineers as Technical Lead and Technical Director, driving cross-platform architecture and delivery for FIFA and FC titles across consoles, handhelds, and cloud platforms. Hands-on in C++ with Python and Linux tooling, he spans full-stack client, server, and backend work while using telemetry and KPIs to guide design, risk management, and live-service operations. Known for translating business needs into robust technical plans, he routinely presents complex solutions to non-technical stakeholders and negotiates multi-year tradeoffs across diverse partners (including Nintendo). Mircea blends deep platform optimization expertise with a formal MSc in Engineering and Management of Business Systems, and a track record of shipping offline-to-online feature transitions that scale to millions of players.
15 years of coding experience
13 years of employment as a software developer
POLITEHNICA București National University for Science and Technology
English