Mirza Veira is a gameplay programmer with eight years of experience building mechanics and systems for multiplayer and single-player titles, currently working on HAWKEN REBORN at DR Studios. Trained in software engineering at the University of Oviedo and holding a Master in Game Programming from Universidad Complutense de Madrid, he combines solid engineering fundamentals with hands-on Unreal development from roles at Red Void Games and Limitless Games. His portfolio spans action-oriented projects like Nehan and Ascendants Rising, focusing on responsive gameplay code, prototypes, and iterative tuning. Comfortable in both research environments and live-service teams, he brings a pragmatic approach to performance-sensitive gameplay and networked interactions. Based in Gijón, Spain, Mirza blends academic rigor with production experience and a knack for turning experimental ideas from internships and masters projects into polished in-game features.
8 years of coding experience
2 years of employment as a software developer
Degree in Software Engineering, Engineering and Architecture, Degree in Software Engineering, Engineering and Architecture at Universidad de Oviedo
Master in Game Programming, Videogames and Programming, Master in Game Programming, Videogames and Programming at Universidad Complutense de Madrid
Contributions:24 pushes, 1 branch in 4 years 1 month
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