Mischa Kolbe

Senior 3D Artist - Generalist at NVIDIA

Nesslau, St Gallen, Switzerland
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Mischa Kolbe is a Senior 3D Artist and generalist with eight years of experience crafting creature rigs, simulations and graphics for film, games and real-world automation. He’s worked on high-profile VFX titles at DNEG/Double Negative and led creature work on Togo, Dune and Venom 2, then transitioned into graphics engineering and tooling roles at Unity and NVIDIA. Mischa blends a mechanical-engineering foundation from ETH Zurich with a diploma in 3D VFX, enabling a rare mix of physical intuition and artistic rigging/tool development. He’s co-founded a peer-to-peer logistics startup and has prototyped gamified interfaces for heavy machinery, reflecting an appetite for practical, cross-disciplinary product work. Known as a tinkerer and creature artist on GitHub, he brings hands-on pipeline development, rigging TD expertise and simulation know-how to complex production challenges.
code8 years of coding experience
job3 years of employment as a software developer
bookAssessment Year, Economics, Assessment Year, Economics at Universität St.Gallen - Hochschule für Wirtschafts-, Rechts- und Sozialwissenschaften
bookBachelor of Science (B.S.), Mechanical Engineering, Bachelor of Science (B.S.), Mechanical Engineering at Eidgenössische Technische Hochschule Zürich
bookDiploma with honours, 3D Animation & Visual Effects, Diploma with honours, 3D Animation & Visual Effects at Vancouver Film School
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
1answer
0questions
github-logo-circle

Github Skills (12)

calculator10
formula10
maya10
autodesk10
python9
maya-api9
text-mining9
math8
data-mining7
nlp6
sublime-text6
natural-language-processing6

Programming languages (4)

TypeScriptJavaScriptHTMLPython

Github contributions (5)

github-logo-circle
mischakolbe/node_calculator

Nov 2017 - Aug 2020

Create Maya node-network by entering a math-formula.
Contributions:5 releases, 341 commits, 44 PRs in 2 years 9 months
mathautodeskmayanode-networkcalculator
Contributions:19 commits, 1 push, 4 branches in 6 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Mischa Kolbe - Senior 3D Artist - Generalist at NVIDIA