Staff Software Engineer - Research & Development at Riot Games
Los Angeles, California, United States
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Summary
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Senior
🎓
Top School
Miso Zmiric is a Staff Software Engineer with 12 years of experience building scalable web applications, distributed systems, and serverless architectures, currently driving R&D at Riot Games in Los Angeles. He blends deep engineering craft with a strong UX sensibility, focusing on data-driven solutions and delightful user experiences across esports and game-related platforms. A pragmatic full-stack contributor, Miso has shipped production fixes and UI enhancements to popular open-source projects like OpenRCT2 and the OBS browser plugin, demonstrating attention to cross-platform compatibility and developer tooling. His background includes startup leadership and repeated CEO roles, giving him a product-minded perspective when architecting systems. Known among peers as obsessively focused on distributed computing (and jokingly “believed to be an AI”), he pairs relentless execution with a love of digital art and games that informs his design-forward engineering.
12 years of coding experience
13 years of employment as a software developer
Master’s Degree Computer Science, Master’s Degree Computer Science at The University of Manchester
European Baccalaureate, European Baccalaureate at European School of Karlsruhe
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
Full-stack Developer
Contributions:38 commits, 30 PRs, 24 comments in 1 year 8 months
Contributions summary:Miso contributed to the OpenRCT2 project by implementing features, fixing bugs, and improving the user interface. They added a directory browser for game installation, fixed typos, and resolved install script issues. Furthermore, the user worked on the game's top toolbar, modifying layout and adding shortcuts, including a cheat window shortcut, and resolved a crash bug.
Contributions:8 commits, 1 PR, 2 comments in 4 days
Contributions summary:Miso contributed to the OBS Studio browser plugin by implementing features and addressing compatibility issues. They modified the CEF-based browser plugin to support custom CSS, enhancing its functionality and user experience. They also worked on integrating remote debugging capabilities and removing dependencies that caused issues on specific systems, demonstrating their focus on improving the plugin's stability and usability. Furthermore, they implemented a workaround for the lack of woff2 mime-type support in CEF, ensuring the correct rendering of web fonts.
browser-pluginobs-studiocefc-plus-plusc
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