Summary
Mitch Regan is a pragmatic software engineer with nine years of hands-on experience, specializing in mobile app development using JavaScript, React Native, and Expo, alongside Python for ML and scientific research automation. He holds a BS in Computer Science from Emporia State and has applied his skills across freelance, nonprofit, and startup contexts—shipping consumer-facing apps, leading small teams, and building research tools. Notably, Mitch contributed a patented method for automating normal-angle definition in point clouds and optimized 3D data algorithms to cut retrieval times by roughly 65%. His research work streamlined audio and image processing pipelines for biology projects, achieving dramatic speedups and practical lab impact. Comfortable across the stack, he combines game-design training and data-science experience to produce user-focused, performance-conscious solutions. Based in Olathe, KS, he continues to refine mobile and ML toolchains while occasionally developing indie games.
9 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Emporia State University
Associate of Arts and Sciences (A.A.S.), Animation, Interactive Technology, Video Graphics and Special Effects, Associate of Arts and Sciences (A.A.S.), Animation, Interactive Technology, Video Graphics and Special Effects at Johnson County Community College
70 Credits Toward Bachelor's degree, Game Design, 70 Credits Toward Bachelor's degree, Game Design at Digipen Institute of Technology