Summary
Mitchell Dzurick is a Senior System Software Engineer with eight years of experience building low-level systems, embedded Linux distributions, and data-driven tooling across NVIDIA, Canonical, and Intel. He prefers C, C++, Bash, and Python, and has applied those skills to projects ranging from Yocto-based Linux builds and SGX experiments to neural-network analysis for large datasets. Based in Tucson, he combines hands-on hardware curiosity—3D printing and electronics—with rigorous software validation and security work. Known for bridging firmware, system software, and tooling, he brings practical cross-domain experience that helps teams ship reliable, production-grade systems.
8 years of coding experience
5 years of employment as a software developer
The University of Arizona