Summary
Mitchell Harvey is a Senior Software Engineer in Portland, Oregon with 11 years of experience designing client systems and shipping cross-platform applications for Windows, *nix, Android and iOS. He brings a security-aware mindset to C++, PHP and Lua development, with hands-on experience in client stability, live operations and tooling from his years at BioWare and Machine Zone. As co-founder of Thirsty Fish LLC he helped build Lustar, a consumer iOS app, and continues to deliver custom product solutions while leading engineering at Drive Sally. His background spans game-engine work, hotfix and crash analysis, and application security—an unusual combination that helps him bridge deep low-level debugging with product-focused delivery. Colleagues describe him as pragmatic and curious, driven by a mission of "bringing the world closer together" reflected in both consumer apps and resilient client systems.
11 years of coding experience
9 years of employment as a software developer
BA, Game Design, BA, Game Design at Full Sail University
English