Mitchell Lutzke

Senior Software Engineer at Riot Games

Los Angeles, California, United States
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Summary

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Senior
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Top School
Mitchell Lutzke is a Senior Software Engineer with 11 years of experience building backend systems and distributed architectures at Riot Games, where he progressed from intern to senior engineer. Based in Los Angeles, he focuses on designing and operating scalable services for high‑traffic gaming environments, bringing deep practical knowledge of production reliability and service evolution. His background includes full‑stack work early in his career—PHP, Zend, HTML/CSS/JS—which gives him empathy for product-facing systems and cross‑team collaboration. Mitchell combines hands‑on coding with system design, mentoring, and incremental architectural improvements that reduce operational toil. He holds a Computer Science degree from the University of Wisconsin–Madison and is known for steady internal impact rather than public open‑source visibility.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Wisconsin-Madison
languagesEnglish, Spanish
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Github Skills (18)

emotes9
language-model8
java8
large-language-models7
terraform7
graph7
cpp7
gpt6
genai6
twitch6
infrastructure-as-code5
ollama5
generative-ai5
llm5
go3

Programming languages (6)

JavaC++ShellAstroJavaScriptGo

Github contributions (5)

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melutzke/BotPlaysPokemon

Aug 2014 - Sep 2014

Contributions:23 commits in 10 days
daguava/ollama4j

Oct 2024 - Jan 2025

A simple Java library for interacting with Ollama server.
Contributions:1 release, 13 PRs, 21 pushes in 2 months
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