Mitchell Roote

Software Developer II at eSentire

Toronto, Ontario, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Mitchell Roote is a seasoned DevOps-focused software developer with 11 years of experience designing and operating cloud-native and on-prem delivery pipelines from Toronto. He has built and maintained SaaS platforms and customer appliances, working across Python/Django backends, Postgres, Redis, and CI/CD tooling (GitLab CI, Travis), and has deep configuration management expertise with Puppet, Ansible and Terraform. Mitchell’s background spans hands-on systems administration—virtualization, datacenter ops and monitoring—to developing developer-facing tooling and automation that speed releases and improve reliability. At Security Compass he improved delivery for security-first development workflows, and more recently has driven SOC innovation and platform engineering at eSentire. He contributes practical open-source back-end work (notably managing game server tooling for Factorio) showing a knack for maintenance-heavy, utility code. Colleagues rely on him to bridge ops and engineering, turning operational complexity into repeatable, testable deployments.
code11 years of coding experience
job10 years of employment as a software developer
bookAdvanced Diploma Computer Systems Technology, Advanced Diploma Computer Systems Technology at George Brown College
github-logo-circle

Github Skills (9)

json10
go10
f10
http-handler10
io10
api-design9
restful-api9
rest-api9
api-rest9

Programming languages (10)

DockerfileShellC++CSCSSJavaScriptGoPHP

Github contributions (5)

github-logo-circle
A tool to help manage Factorio multiplayer servers including mods and save games.
Role in this project:
userBack-end Developer
Contributions:24 releases, 23 reviews, 334 commits in 5 years 8 months
Contributions summary:Mitchell primarily contributed to the back-end functionality of the Factorio server manager. Their work involved implementing HTTP handlers for managing mods and saves, including listing, toggling, uploading, downloading and removing them. Furthermore, the user added functionality to start and stop the server and read from the config.ini file.
multiplayerfactoriofactorio-standalone-serverfactorio-serverfactorio-installation
mroote/dotconf

Feb 2016 - Nov 2025

Contributions:2 PRs, 30 pushes, 9 branches in 9 years 10 months
vimdottmuxdot-filesdotfiles
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial