Mitchell Tuinstra is a software developer based in Amsterdam with eight years of hands-on experience spanning game development, software engineering, and customer-facing roles. Currently at Beedr (formerly Korton Software), he applies a practical blend of development skills shaped by earlier work on games at Galaxy Games and engineering at Master Network Solutions. His background in game development from Mediacollege Amsterdam gives him a strong foundation in interactive systems and rapid prototyping, while retail and customer-assistant roles honed his user-centric mindset and problem-solving under pressure. Mitchell brings versatility across small teams and product-focused environments, comfortable translating user needs into working software. Colleagues describe him as a pragmatic developer who pairs creative thinking from game design with steady execution in production projects.
8 years of coding experience
1 year of employment as a software developer
MBO, Game-Development, MBO, Game-Development at Mediacollege Amsterdam
Contributions:70 PRs, 71 pushes, 12 branches in 7 months
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