Mladen Mihajlovic

Development Manager at Starburst Electronics

Belgrade, Central Serbia
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Summary

👤
Senior
🎓
Top School
Mladen Mihajlovic is a seasoned Development Manager and entrepreneur with 19 years of experience leading software architecture, design, and delivery from Belgrade. He balances hands-on engineering with leadership, running his own firms while guiding development at Starburst Electronics since 2010. His background spans financial, gaming, and enterprise systems—roles at Absa, Volition and several startups show comfort across high-stakes and creative domains. An active contributor to open source game tooling, he improved font rendering in a 2D game framework, reflecting attention to low-level rendering details often overlooked by managers. Technicon-educated and fluent in both development and architectural thinking, he combines pragmatic problem solving with a founder’s mindset for product and team ownership.
code19 years of coding experience
job10 years of employment as a software developer
bookBlairgowrie Primary School
bookNDIP IT, NDIP IT at Technicon South Africa
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Github Skills (10)

application-framework10
app-framework10
web-framework10
game-development10
csharp10
game-dev9
opengl9
game-engine9
dotnet8
dotnet-new8

Programming languages (31)

C#CGoHTMLJupyter NotebookTypeScriptShellVisual Basic

Github contributions (5)

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AdamsLair/duality

Apr 2016 - Apr 2016

a 2D Game Development Framework
Role in this project:
userFull-stack Developer
Contributions:9 commits, 3 PRs, 51 comments in 3 days
Contributions summary:Mladen primarily contributed to the 2D Game Development Framework by enhancing the font rendering system. They added and adjusted the OffsetY property in the Font.GlyphData class, changing rendering calculations to incorporate the offset. The user also fixed issues related to spaces vs. tabs and made code cleanups.
2d-gamec-sharpgame-enginegame-developmentgamedev
mika76/mika76

Jul 2020 - Jul 2026

Contributions:6 pushes, 1 branch in 6 years 1 month
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