Moawiya Mograbi

Software Engineer at Lumana

North District, Israel
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Summary

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Rockstar
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Top School
Moawiya Mograbi is a pragmatic software engineer with 11 years of experience building robust systems across robotics, networking, security, and Edge AI. He has driven measurable performance gains—such as a 7x system improvement through Python profiling at MOV.AI—and shipped production-grade features in Node.js/TypeScript, C++, and Python for companies like Lumana, RADCOM, PTC and Check Point. Comfortable from low-level device communication and custom Linux distros to cloud-native architectures, Docker/Kubernetes, Kafka and video/IoT pipelines, he bridges embedded constraints with scalable backend design. His open-source work includes full-stack contributions to a city-building simulation that showcase both engine-level thinking and UI/UX polish. Currently based in Israel and pursuing an MBA while delivering Edge AI solutions, he combines technical depth with product-minded systems thinking and a track record of simplifying complex integrations.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Technion - Israel Institute of Technology
bookMaster of Business Administration - MBA Business Administration and Management General, Master of Business Administration - MBA Business Administration and Management General at Tel Aviv University - Coller School of Management
languagesEnglish, Arabic, Hebrew
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Github Skills (11)

uid10
c-language10
game-development10
front-end-development10
ui-design10
cprogramming-language10
sdl10
builder-io9
builders9
pixel-art9
site-builder9

Programming languages (7)

TypeScriptC++ShellCCMakeValaPython

Github contributions (5)

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CytopiaTeam/Cytopia

Jun 2019 - May 2022

:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
Role in this project:
userFull-stack Developer
Contributions:61 reviews, 140 commits, 30 PRs in 3 years
Contributions summary:Moawiya primarily focused on improving the game's functionality and user experience. Their work involved fixing critical bugs, such as the "Load Game" issue, and enhancing the user interface by addressing transparency and highlighting issues. They also contributed to core game mechanics, including preventing tile placement over restricted areas and refining zone placement rules. The user demonstrated a strong understanding of the game's engine, UI, and level design.
housegameevergreenperlin-noisesdl
Mograbi/Cytopia

Aug 2019 - Nov 2024

A city building simulation game
Contributions:36 PRs, 102 pushes, 32 branches in 5 years 4 months
crosswordaircraftgamesimulationrobocup
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Moawiya Mograbi - Software Engineer at Lumana