Moazin K

Senior Compiler Engineer at NVIDIA

Vancouver, British Columbia, United States
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Summary

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Senior
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Top School
Moazin K is a Senior Compiler Engineer with eight years of experience specializing in compilers for AI and heterogeneous computing. Currently at NVIDIA after a stint leading MLIR backend work at d-Matrix, he blends research-grade rigor with production compiler engineering. His MASc from Simon Fraser produced FCCM-published work on programming models and frequency optimizations for multi-die FPGAs, and he has practical experience extending open-source rendering and font stacks at Adobe and via Google Summer of Code. Known for probing “black box” codepaths—like reverse-engineering Inkscape geometry—and shipping pragmatic compiler tooling, he thrives at the intersection of systems research and hands-on implementation.
code8 years of coding experience
job5 years of employment as a software developer
bookBachelor's Degree, Electrical Engineering, Bachelor's Degree, Electrical Engineering at Pakistan Institute of Engineering and Applied Sciences
bookIntermediate, Pre-Engineering, Intermediate, Pre-Engineering at Rahim Public School and College
bookMaster of Applied Science (MASc), Computer Engineering, Master of Applied Science (MASc), Computer Engineering at Simon Fraser University
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Github Skills (53)

viewer10
render9
xilinx9
vitis9
fpga9
cpp8
svg8
linux-kernel8
tla8
vivado8
lattice8
compilation8
modular7
rendering7
expressive6

Programming languages (8)

C++CSSCRustLLVMScalaJavaScriptPython

Github contributions (5)

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moazin/svg-native-viewer

Jul 2019 - Sep 2021

SVG Native viewer is a library that parses and renders SVG Native documents
Contributions:80 pushes, 20 branches in 2 years 2 months
viewersvg-nativesvg
moazin/moazin.github.io

Feb 2022 - Jan 2024

Contributions:8 pushes, 1 branch in 2 years
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Moazin K - Senior Compiler Engineer at NVIDIA