Summary
Moein Saadati is a game developer based in Tallinn with 9 years of software experience and 4+ years focused on Unity and C# game development. He has shipped multiple Android titles (4+ on Google Play), built reusable Unity packages, and written shaders in Cg/HLSL while exploring procedural animation and Blender-based 3D modeling. His background includes integrating ads, analytics, and Google Play services, plus hands-on experience as a part-time freelancer and a current role at Funtory. Earlier work spans embedded systems and Android projects, and he has teaching experience in microcontroller programming and software engineering, reflecting a blend of systems-level discipline and creative game craft. Notably, he pairs practical production experience with a curiosity for graphics and tooling that drives prototype-to-publish workflows.
9 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Sadjad University of Technology
Degree NameCollege preparation, Diploma of Mathematics, Degree NameCollege preparation, Diploma of Mathematics at Jabbarian High Schools
English, Persian