Mohammad Fakhreddin is a Senior Software Engineer with nine years of experience specializing in mobile development using React Native and real-time networking (WebSocket, TCP, UDP), now working at AMD. He has built multiplayer games and engines—contributing to and developing open-source C++ game engine work and commercial titles on Unreal and Unity—bringing both systems and gameplay perspectives. His background blends a Master's in Computer Graphics from the University of Calgary with hands-on backend experience (Node.js, Socket.IO) and console game delivery. Comfortable advising early-stage startups, he pairs low-level engine programming with practical product shipping experience across networking, graphics, and mobile. An under-the-radar strength is his cross-domain fluency: from reinforcement-learning interest to real-time network engineering for live multiplayer systems.
9 years of coding experience
5 years of employment as a software developer
Amirkabir University of Technology
Master of Science - MS Computer Graphics, Master of Science - MS Computer Graphics at University of Calgary
Contributions:3 releases, 631 commits, 471 pushes in 2 years 7 months
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Mohammad Fakhreddin - Senior Software Engineer at AMD