Mohammed Omar is a game programmer with 9 years of experience who blends a computer engineering foundation with hands-on expertise in Unity, Unreal, and XR development. He currently develops at Limbic Entertainment while teaching Unreal Engine fundamentals and has supported student projects across XR, 2D, racing, and serious games at university level. His background spans modifying large legacy codebases, creating behaviors with Unity's Playable API, and shipping VR/AR experiences as an instructor and freelancer. Passionate about games as emotional, narrative-driven experiences, he pairs technical problem-solving with art-pipeline skills like modeling, rigging, and animation—an unusual full-stack perspective for a gameplay-focused engineer.
Contributions:6 PRs, 26 pushes, 2 branches in 10 days
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Mohammed Omar - Game Programmer at Limbic Entertainment GmbH