Mohsenย Heydari

Full Stack 3D Engineer at Venolabs

Paris, Ile-de-France
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

๐Ÿ‘ค
Senior
๐ŸŽ“
Top School
Mohsen Heydari is a Full Stack 3D Engineer based in Paris with nine years of experience building high-performance, geometry-driven software for desktop, mobile and VR. He has led full-stack teams and shipped real-time visualization and immersive Metaverse solutions, CAD/CNC tools, solar design systems and 3D configurators, and now contributes to Scanifly while continuing work at Venolabs. Mohsen brings deep expertise in geometric modeling, visualization toolchains and low-level APIs, and has practical experience resolving tricky VR bugs and networked animation sync in notable open-source projects like EtherealEngine. He thrives on turning numerical analysis and complex spatial problems into intuitive, usable tools and often bridges the gap between bare-metal performance tuning and production-ready full-stack features.
code9 years of coding experience
job11 years of employment as a software developer
bookMaster the Coding Interview: Data Structures + Algorithms, Master the Coding Interview: Data Structures + Algorithms at Zero To Mastery Academy
languagesEnglish, Persian, French
stackoverflow-logo

Stackoverflow

Stats
1reputation
122reached
1answer
1question
github-logo-circle

Github Skills (16)

threejs10
nodejs10
virtual-reality10
webxr10
meta10
multiplayer7
typescript-types7
multiplayer-game7
react7
typescript7
typescripts7
matlab6
maple6
plot6
webrtc5

Programming languages (2)

C#TypeScript

Github contributions (5)

github-logo-circle
iR Engine - Bringing us together on the open social spatial web. ๐Ÿค– ๐Ÿš€ ๐Ÿ‘“ ๐Ÿ•น๏ธ ๐Ÿง‘๐Ÿฟโ€๐Ÿš€
Role in this project:
userFull-stack Developer
Contributions:25 reviews, 77 commits, 53 PRs in 1 year
Contributions summary:Mohsen primarily contributed to the avatar animation system, refactoring and enhancing its functionality. They implemented new animation states and transition rules, including locomotion, jump, and emotes, while also addressing networking synchronization for these animations. In addition, the user fixed bugs related to VR, such as head decapitation and controller mappings, alongside contributions to the spectator view functionality, particularly for camera and avatar controls. The user also made improvements to VR hand interactions, adding rotation offsets.
agonesetherealspatialwebrtcvolumetric-video
mohsenheydari/three-fps

May 2021 - May 2022

Contributions:19 commits, 17 pushes, 1 branch in 11 months
Find and Hire Top DevelopersWeโ€™ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Mohsen Heydari - Full Stack 3D Engineer at Venolabs