Molin Deng

Software Engineer at Stripe

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Molin Deng is a software engineer with nine years of experience building distributed systems, computer graphics, web, mobile, and game software, now working at Stripe in Seattle. He holds an MSCS from Georgia Tech (3.92 GPA) and a BE from Zhejiang University, and has taught graduate-level computer graphics courses that bridge traditional rendering with AI-era techniques. His background spans game engineering at Yotta Games, simulation and visualization infrastructure for autonomous vehicles at WeRide, and production systems at a major fintech company. Molin is particularly interested in heterogeneous computing and blockchain, bringing both systems-level rigor and graphics sensibilities to complex problems. Colleagues note his ability to move between low-level performance optimization and higher-level platform design—an asset for simulation, real-time graphics, and scalable services.
code9 years of coding experience
job3 years of employment as a software developer
bookMaster of Science - MS, Computer Science, 3.92, Master of Science - MS, Computer Science, 3.92 at Georgia Institute of Technology
bookHigh School Diploma, High School Diploma at Changjun High School
bookBachelor of Engineering - BE, Computer Science, Bachelor of Engineering - BE, Computer Science at Zhejiang University
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Github Skills (8)

v2ray9
algorithms9
algorithm8
java4
python4
vscode-extension4
cpp3
typescript3

Programming languages (8)

TypeScriptYaccJavaC++ShellHTMLSwiftJupyter Notebook

Github contributions (5)

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MolinDeng/PAT

Jul 2018 - Oct 2018

Contributions:225 commits, 158 pushes, 1 branch in 3 months
Contributions:73 pushes, 1 branch in 4 years 11 months
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