Molly Lloyd

San Francisco, California, United States
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Summary

🤩
Rockstar
Molly Lloyd is a software engineer with 11 years of experience, currently building product at Figma from San Francisco. She brings full-stack chops with a strong front-end focus, contributing notable UX and API improvements to the high-profile Mapbox GL ecosystem—adding dynamic camera controls, UI refinements for markers and popups, and enhancing offline and line-rendering capabilities in native bindings. Comfortable working across browser WebGL and native platforms, she pairs hands-on implementation with attention to documentation and maintainability. Her background spans rigorous training at Hack Reactor and continued coursework at Harvard Extension School, grounded on a BS from the University of Wisconsin–Madison. Colleagues describe her as a pragmatic engineer who finds elegant, user-facing solutions in complex graphics and mapping systems.
code11 years of coding experience
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Github Skills (27)

webgl10
javascript10
c-language10
mapbox-gl-js10
mapbox-gl10
ui-design10
uid10
front-end-development10
cplus10
maps10
maplibre-gl10
cpp10
cprogramming-language10
opengl10
typescript9

Programming languages (12)

TypeScriptJavaCSSC++ShellJavaScriptObjective-CHTML

Github contributions (5)

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mapbox/mapbox-gl-js

Mar 2016 - Dec 2018

Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Role in this project:
userFront-end Developer
Contributions:13 releases, 137 commits, 345 PRs in 2 years 9 months
Contributions summary:Molly primarily contributed to the front-end components and user interface aspects of the mapbox-gl-js repository. Their commits include fixing documentation errors, adding and refining APIs for UI elements like markers and popups, and implementing features such as the ability to dynamically change camera angles. Furthermore, the user updated dependencies, including the directions plugin and the addition of a logo control, improving the overall user experience and maintainability of the project.
vector-tileswebgl3djavascriptpriority
mapbox/mapbox-gl-native

Sep 2016 - Nov 2018

Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
Role in this project:
userFull-stack Developer
Contributions:16 commits, 49 PRs, 221 pushes in 2 years 1 month
Contributions summary:Molly primarily focused on enhancing the core functionality and features of the mapbox-gl-native repository. They implemented updates to the offline region metadata handling, allowing for modifications to existing offline regions. Moreover, they contributed significantly to line rendering capabilities by updating shaders for line property function changes, ensuring correct device pixel ratio application, and refactoring program parameters and core files. Additionally, the user fixed a typo in the Android documentation, demonstrating a commitment to detail.
iosmacosnative-androidnodejsopengl
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