Monde Duinkharjav

Machine Learning Engineer at NVIDIA

New York, New York, United States
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Summary

👤
Senior
🎓
Top School
Monde Duinkharjav is a machine learning engineer and NYU PhD whose work sits at the intersection of computer graphics, vision science, and human perception, applying perceptual insights to make graphics systems more effective for real-world tasks. With a foundation from MIT (BS, MEng) and a decade of industry and research experience including roles at NVIDIA, Facebook/Instagram, Adobe, and OMRON, he bridges rigorous research and production ML engineering. His PhD research in immersive computing explored how observed scene properties shape behavior and visual task performance, and he has practical experience integrating differentiable ray tracing into ML pipelines. Now based in New York, Monde combines deep domain expertise with hands-on engineering at scale, bringing perceptual science into deployable graphics and vision systems.
code11 years of coding experience
job2 years of employment as a software developer
bookMaster of Engineering - MEng, Computer Science, Master of Engineering - MEng, Computer Science at Massachusetts Institute of Technology
bookDoctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at New York University
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Github Skills (10)

rendering9
computer-graphics8
pytorch7
computer-vision7
tensorflow6
android-app6
bug-tracker5
bytecode4
android-apps4
git3

Programming languages (5)

C++NASLPHPJupyter NotebookVim Script

Github contributions (5)

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budmonde/invoker

Jun 2021 - Jan 2026

Contributions:49 pushes, 1 branch in 4 years 8 months
budmonde/mit6867

Sep 2016 - Sep 2021

Contributions:28 pushes, 2 branches in 5 years 1 month
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