Summary
Monika Gelbmann is a CG Supervisor and Technical Artist with eight years of professional experience across feature film, TV and advertising, currently leading CG at Psyop while teaching animation and motion capture at two universities in Vienna. Trained in both animation (BFA) and computer science-adjacent media technology, she blends hands-on rigging, animation and VFX supervision with tooling and pipeline development—especially around motion capture and technical animation. Her background includes supervising VFX on high-profile TV projects and building production pipelines and rigs at studios like Luma Pictures and arx anima. Known for thriving under tight deadlines, she pairs artistic sensibility with pragmatic problem-solving and a knack for translating animator needs into technical solutions. An interesting detail: she has combined academia and industry throughout her career, maintaining active teaching roles while delivering commercial VFX and CG supervision.
8 years of coding experience
3 years of employment as a software developer
BFA, Animation, BFA, Animation at Savannah College of Art and Design
BSc, Media Technology and Design: 3D Computer Graphic and Animation, BSc, Media Technology and Design: 3D Computer Graphic and Animation at University of Applied Sciences Upper Austria
Animation - Expert Acting Online Workshop, Animation - Expert Acting Online Workshop at Animsquad
Character Animation and Storytelling, Character Animation and Storytelling at Animation Mentor
German, English