Software Engineer, Client Connections, Valorant at Riot Games
San Francisco, California, United States
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Summary
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Senior
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Top School
Monish Gupta is a software engineer with a decade of experience building developer and content tools for game engines, currently working on Client Connections for Valorant at Riot Games. He has deep expertise migrating and extending Unreal Engine (led UE4.27 → UE5.3 upgrades for Valorant), creating editor plugins and automated testing systems, and bridging native mobile SDKs into C# workflows from his Unity tenure. Comfortable across engine internals, editor UX, and backend integrations, he routinely diagnoses build/cook issues and ships tools that speed artist and studio workflows. Based in San Francisco, he blends hands-on coding with cross-discipline collaboration—running tech art workshops and iterating UX with designers—to make complex engine work accessible to teams. An unusual strength is his track record of converting manual art and QA processes into automated, testable pipelines that reduce iteration time and surface hard-to-find crashes.
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Monish Gupta - Software Engineer, Client Connections, Valorant at Riot Games