Morgan Graham is a Senior Software Engineer with 14 years of experience building full-stack, scalable systems across web, games, and embedded tooling. Currently on Disney’s Ad Platforms AI Core team, Morgan has led full-stack projects for Disney+ and Hulu—designing AWS architectures, Java Spring Boot backends, and accessible React UIs while owning role-based access control and major frontend rewrites. A seasoned open-source contributor, they’ve improved the Zig compiler’s self-hosted C translator by adding support for a range of operators and hardening AST handling, reflecting low-level compiler and systems chops beyond typical web work. Past roles span game development and robotics UIs, including shipped VR titles and a Flask+ROS interface for an eye-tracking robotic arm, showing a knack for both interactive experiences and assistive tech. Based in Seattle, Morgan blends pragmatic engineering leadership with hands-on contributions across languages and platforms.
Contributions:1 review, 9 commits, 2 PRs in 8 days
Contributions summary:Merlyn primarily contributes to the `ziglang/zig` repository by enhancing the self-hosted C translator. Their commits focus on adding support for function parameters and other binary operators like remainder, multiplication, division, bit shifts, comparison, bitwise, and logical operators within the translation process. Furthermore, the user fixed issues related to undefined fields in the AST dump function, making the code more robust. These modifications improve the self-hosted compiler's capabilities by expanding its compatibility with C constructs and fixing code errors.
A platformer video game with a very old-school theme. Based on the Jumpman series by Randy Glover.
Contributions:1 release, 646 commits, 325 pushes in 8 years 5 months
video-gameluagame-engine
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