Summary
Morgan Mcguire is a technology leadership and strategy coach with 17 years of experience driving research and engineering at the intersection of real-time graphics, AI, and large-scale platforms. He has led research and product teams at Roblox and NVIDIA, shepherding GPU, ray tracing, AR/VR, cloud graphics, and AI integration efforts that shipped into consumer services and SDKs. An academic-turned-practitioner with a PhD from Brown and professorial experience at Williams College, he blends deep technical authorship (G3D, Graphics Codex, Markdeep) with operational leadership, open-source stewardship, and IP governance. Equally comfortable in startup integrations and enterprise R&D, he’s known for scaling engine architectures, guiding AI governance, and turning cutting-edge graphics research into production systems. Currently based in Vancouver and often between Seattle and Port Hardy on a sailboat, he pairs a hands-on engineering pedigree with a strategic coaching practice for technology leaders.
16 years of coding experience
23 years of employment as a software developer
Master of Engineering - MEng, Computer Science and Electrical Engineering, Master of Engineering - MEng, Computer Science and Electrical Engineering at Massachusetts Institute of Technology
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Brown University