Summary
Moses Journey is an Animation Supervisor at Apple with 11 years of experience leading multidisciplinary teams to produce immersive experiences across AR/VR, LED installations, commercial animation systems and large-scale venues like the MSG Sphere. He combines a 20+-year foundation in motion graphics and experience design with hands-on creative technology skills—building After Effects tooling, Spark AR effects, and serialized animation pipelines—to bridge art and engineering. As an adjunct professor at USC he mentors the next generation in 2D and 3D motion graphics, reflecting a long-standing passion for teaching. His career spans senior creative roles at Buck and freelance leadership on high-profile OOH and brand systems, where he often serves as the “translator” between designers and engineers. Based in Altadena, CA, Moses thrives on taking eclectic briefs and turning them into scalable, production-ready systems. A detail not obvious from titles: he frequently architects pipeline tools and code that enable repeated, data-driven animation workflows for large serialized projects.
11 years of coding experience
14 years of employment as a software developer
Santa Monica College
University of California, Los Angeles