Summary
Mostafa Karamizade is an independent game developer and full‑stack engineer with nine years of experience building and shipping interactive experiences and web applications. He designs and implements realtime multiplayer backends, creates 2D/3D game prototypes in Godot, and publishes mobile and itch.io titles—handling art, animation, audio, UI, and monetization end-to-end. Past roles include backend development with Django and MySQL, payment integrations, and building single‑page admin systems with CakePHP and jQuery, plus server administration on Ubuntu. He also authors Android plugins for Godot in Kotlin and maintains them as open‑source on GitHub, blending game systems engineering with practical tooling contributions. Notably self‑sufficient, he combines digital painting and audio editing skills with robust backend experience to take projects from prototype to published product.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at Dezful Azad University
English