Mounir Lamouri is an engineering manager with 17 years of experience leading cross-platform media and web platform teams at companies like Meta and Google, where he shaped Chrome’s media stack, launched WebXR on Android, and co-chaired W3C working groups to drive standards. He blends hands-on engineering (from game engines and Chrome features to PackageKit backends) with product-facing leadership, having led teams that delivered automatic on-device captioning, Global Media Controls, and mobile-first web APIs. A longtime open-source contributor, he has contributed tests and specs to influential projects such as web-platform-tests and the W3C manifest while improving UX in projects like GemRB and Gentoo tooling. Based in Seattle, he is known for turning standardization work into shipping platform features and for a practical, cross-disciplinary approach that spans browser internals, media, and developer-facing APIs.
17 years of coding experience
16 years of employment as a software developer
Master's degree, Computer Sciences, Master's degree, Computer Sciences at INSA Lyon - Institut National des Sciences Appliquées de Lyon
Contributions:38 commits, 16 PRs, 9 pushes in 3 years 6 months
Contributions summary:Mounir primarily focused on improving the documentation for the W3C manifest specification. Their contributions involved clarifying existing documentation, correcting typos, and updating the algorithms and examples to align with the latest changes in the specification. They also addressed issues related to the processing of various manifest members, including display modes, orientation, and related applications, and made adjustments to the processing steps and examples.
Test suites for Web platform specs — including WHATWG, W3C, and others
Role in this project:
QA Engineer / Test Automation Engineer
Contributions:21 commits, 2 PRs, 1 push in 2 years 11 months
Contributions summary:Mounir's contributions primarily involve developing and maintaining Web Platform Tests (WPT) for various web technologies. Their work focuses on creating tests to validate the behavior of features related to media capabilities, HTML elements (like `muted` and `playsinline`), and WebXR functionalities. They've added tests for framerate handling, encrypted media support, and AR module features, ensuring these aspects of web standards function as expected.
w3ctestingtest-automationbrowserwhatwg
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