Muchamad Prastya is a Senior Software Engineer with over a decade of experience, blending an early career in game development with recent specialization in scalable backend and microservices architecture. He has built high-availability services and matchmaking/session systems that supported millions of users, and has hands-on proficiency across C++, Qt, Unity, Golang, and networking stacks like Coturn. At Careem and previously AccelByte he focused on resilient backend platforms, while also maintaining a Raspberry Pi–friendly POS project that speaks to his practical, hardware-aware engineering. Known for fast learning and adaptability, he pairs deep problem-solving instincts with leadership experience from leading programming divisions at Gameloft. Passionate about programming as both career and hobby, he brings a game-dev mindset to backend challenges—optimizing performance, latency, and cross-platform integration.
9 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Universitas Trunojoyo Madura
Minimarket Point Of Sales (POS) software writen in C++ with Qt framework
Contributions:14 releases, 1 review, 451 commits in 5 years 4 months
point-of-saleposqmlcppqt6
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Muchamad Prastya - Senior Software Engineer at Sultan POS