Muhammad Abdulfattah is a seasoned mobile and game engineer with 10 years of experience building game engines, tools, and interactive experiences using C++, OpenGL/Vulkan, Unity, and Unreal. Based in Barcelona, he combines professional work at King with ongoing indie game development, demonstrating a rare blend of production-scale mobile engineering and hands-on creative development. His background includes building AR applications and engines, and he brings deep systems-level knowledge from years of C++ engine work to ship performant, cross-platform gameplay systems. Passionate and self-driven, he often moves between low-level graphics work and higher-level rapid prototyping, making him equally comfortable optimizing a renderer or iterating on gameplay.
11 years of coding experience
6 years of employment as a software developer
Bachelor of Engineering (BE), Computer Engineering, Bachelor of Engineering (BE), Computer Engineering at Mansoura University
Contributions:29 commits, 36 pushes, 1 branch in 2 days
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