Muhammad Abdulfattah

Mobile Engineer at Self-employed

Barcelona, Catalonia, Spain
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Summary

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Senior
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Top School
Muhammad Abdulfattah is a seasoned mobile and game engineer with 10 years of experience building game engines, tools, and interactive experiences using C++, OpenGL/Vulkan, Unity, and Unreal. Based in Barcelona, he combines professional work at King with ongoing indie game development, demonstrating a rare blend of production-scale mobile engineering and hands-on creative development. His background includes building AR applications and engines, and he brings deep systems-level knowledge from years of C++ engine work to ship performant, cross-platform gameplay systems. Passionate and self-driven, he often moves between low-level graphics work and higher-level rapid prototyping, making him equally comfortable optimizing a renderer or iterating on gameplay.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor of Engineering (BE), Computer Engineering, Bachelor of Engineering (BE), Computer Engineering at Mansoura University
languagesArabic, English
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Github Skills (22)

unity2d10
unity-editor10
unity3d10
reflection9
csharp9
c-plusplus9
procedural-generation9
cpp8
compile-time7
game-dev7
opengl7
glfw7
serialization7
2d-game7
data-structures7

Programming languages (3)

C#C++Go

Github contributions (5)

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M-Fatah/core

Jun 2022 - Nov 2022

A C++20 foundation library — explicit allocators, C-like style, compile-time reflection, and no exceptions.
Contributions:1 review, 33 commits, 110 PRs in 5 months
compile-timereflectioncppcpp20allocator
M-Fatah/M-Fatah.github.io

Sep 2022 - Sep 2022

Contributions:29 commits, 36 pushes, 1 branch in 2 days
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