Muhammad Ali

Senior Level Designer at Raven Software

Miami-Fort Lauderdale Area United States
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Summary

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Muhammad Ali is a Senior Level Designer with a decade of experience crafting immersive game worlds for studios including Raven Software, Treyarch, Striking Distance, and 31st Union. Based in the Miami–Fort Lauderdale area, he blends technical game development skills with level and world-building expertise, supported by an MS in Game Design and engineering degrees. He’s contributed code and documentation to the open-source jMonkeyEngine—improving engine reliability and tooling—which reflects a practical software-developer mindset uncommon in pure design roles. Early career roles from 3D structural design to running a LAN gaming café give him a hands-on appreciation for both technical pipelines and player-focused operations. Known for shipping content across AAA projects, he brings a systems-engineering perspective to solve design problems reliably and efficiently.
code10 years of coding experience
job1 year of employment as a software developer
bookBE Computer Engineering, Digital Communication, BE Computer Engineering, Digital Communication at COMSATS Institute of Information and Technology
bookMS Game Design, Game Design, MS Game Design, Game Design at Full Sail University
bookBE Systems Engineering, Systems Engineering, BE Systems Engineering, Systems Engineering at Air University
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Github Skills (9)

javas10
3d-graphics10
jmonkeyengine10
game-development10
game-engine10
javadoc10
java10
game-dev10
api-design9

Programming languages (16)

JavaC++CSSCHaxeHandlebarsGoGroovy

Github contributions (5)

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jMonkeyEngine/jmonkeyengine

Sep 2016 - Jan 2023

A complete 3-D game development suite written in Java.
Role in this project:
userSoftware Developer
Contributions:7 releases, 187 reviews, 83 commits in 6 years 5 months
Contributions summary:Muhammad primarily contributed to bug fixes, code improvements, and documentation enhancements within the jMonkeyEngine project. Their work included fixing typos, improving Javadoc comments, addressing deserialization issues, adding new methods to existing classes, and improving the handling of image files. These changes spanned multiple core modules, improving the engine's functionality, and overall usability.
jme3jmonkeyengine3gamegame-developmentjava
WangDingchun/srt-reader-java

Jan 2017 - May 2023

Srt字幕文件的解析,支持多行解析,支持播放器是时间轴对应,读取的时间复杂度低
Contributions:2 PRs in 6 years 5 months
srt
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Muhammad Ali - Senior Level Designer at Raven Software