Muhammad Fredo

CG Production Engineer at Marza Animation Planet Inc.

Japan
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Summary

👤
Senior
🎓
Top School
Muhammad Fredo is a CG production engineer and technical artist with about nine years in the industry and over six years focused on character rigging, pipeline development, and in-house tools. He has driven pipeline and tooling efforts across studios in Japan, Ireland, Canada, Bali and Malaysia, pairing hands-on rigging leadership on series like Sonic BOOM and Vampirina with studio-wide pipeline ownership. Known for bridging artists and engineering, he’s implemented QC publish tools, Shotgun integrations, and cross-studio production support that reduced friction between departments. Comfortable writing production scripts as well as architecting larger pipeline systems, he thrives on solving odd edge-case technical issues that block artists. Based in Japan, he combines a cinematography/film production background with deep animation tooling experience to streamline creative workflows. Colleagues value him for pragmatic solutions that keep productions moving while improving long-term studio infrastructure.
code9 years of coding experience
job6 years of employment as a software developer
bookamd, Cinematography and Film/Video Production, amd, Cinematography and Film/Video Production at akindo
bookAnimation, Animation at SMK N 5 Yogyakarta
languagesIndonesian, English, javanese
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Github Skills (12)

maya10
modeling9
animation9
python8
3d7
webapp5
finance4
flutter4
android4
ios3
sql3
ui-design2

Programming languages (1)

Dart

Github contributions (5)

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muhammadfredo/pyblish-lite

Apr 2019 - Jun 2021

A community-driven alternative to pyblish-qml
Contributions:5 pushes in 2 years 2 months
community-drivenqml
muhammadfredo/pyblish-base

Jun 2021 - Jun 2021

Pyblish base library - see https://github.com/pyblish/pyblish for details.
Contributions:1 push in 1 day
python310pythonpypidetailsbase-library
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Muhammad Fredo - CG Production Engineer at Marza Animation Planet Inc.