Munenori Oizumi

Imaging And Vision Architect at Google

San Jose, California, United States
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Summary

👤
Senior
🎓
Top School
Munenori Oizumi is an imaging and vision architect with two decades of semiconductor experience and a decade-plus focus on camera ISP hardware and algorithms. Currently a Staff Engineer at Google’s gChips group, he led ISP hardware architecture for Tensor G3 and contributed to G1–G4 C-model and algorithm development that shipped in multiple Pixel generations. He has deep hands-on expertise from RTL VHDL design and C/C++ modeling to algorithm development (rescaling, pre-filters, sharpening) and end-to-end validation across HW, DSP firmware, drivers, and image quality. Previously he architected HW-IPs at Texas Instruments for the OMAP family and led algorithm teams at Intel for Atom SoCs and AR/VR customers. Fluent in English and Japanese, he combines systems-level architecture with low-level implementation skills and an uncommon track record of spanning research, IP development, and production validation.
code9 years of coding experience
job20 years of employment as a software developer
bookUniversity of Tokyo
languagesEnglish, Japanese
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Github Skills (8)

risc8
openembedded8
computer-engineering8
risc-v6
arm1
raspberry1
assembly1
raspberry-pi1

Programming languages (1)

C++

Github contributions (5)

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moizumi99/m99cc

Nov 2018 - Jan 2019

Contributions:139 commits, 40 pushes, 1 branch in 1 month
moizumi99/raw_process

Sep 2018 - Jan 2019

Contributions:50 commits, 41 pushes, 1 branch in 4 months
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Munenori Oizumi - Imaging And Vision Architect at Google