Summary
Munro Hoberman is a Senior Technical Artist with eight years of experience crafting engaging mobile game experiences and production-ready tools, currently driving feature development and performance optimization on Zynga’s Harry Potter: Puzzles & Spells. Skilled in Unity and the Adobe suite, he has a track record of porting and enhancing live titles—most recently contributing to Words With Friends 2’s Unity port and building dynamic gameboard systems. His background blends hands-on animation and systems design from roles at Dots (Two Dots) with teaching and research at Parsons, where he translated academic game design practices into industry workflows. Munro excels at streamlining content pipelines and cadence processes, helping teams ship faster without sacrificing polish. Based in the New York City area, he brings a designer’s eye to technical problems and a penchant for hidden interactive details that enrich player experience.
9 years of coding experience
Bachelor of Fine Arts - BFA, Computer Games and Programming Skills, Bachelor of Fine Arts - BFA, Computer Games and Programming Skills at Parsons School of Design - The New School