Murat Sari

Trainer - Software Development at AngularArchitects.io

Austria
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Summary

👤
Senior
🎓
Top School
Murat Sari is a founder and software architect with 15+ years of experience designing AI agents, IoT systems, and enterprise-grade web and mobile applications. He combines a strong academic background in computer graphics (MSc/Dipl.Ing.) with hands-on systems work—from big-data processing and information visualization to production-ready automation. As a former Ogre3D contributor he solved platform-specific Android challenges in a major open-source 3D engine, reflecting a pragmatic attention to cross-platform performance and robustness. He leads multiple companies and trains development teams, helping organisations modernise architecture and embed AI into real-world workflows. Known for turning complex technical problems into clear, actionable strategies, he balances deep technical craft with business-driven delivery. Based in Austria, he often blends graphics and systems thinking into novel AI and IoT solutions that accelerate product innovation.
code15 years of coding experience
job1 year of employment as a software developer
bookVienna University of Technology
book2001, Machine-Building, 2001, Machine-Building at Höhere technische Bundeslehranstalt Kapfenberg
languagesGerman, English, Turkish
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Github Skills (6)

c-language10
cmake10
cprogramming-language10
android-development10
gles9
opengl8

Programming languages (6)

TypeScriptC#C++CJavaScriptHTML

Github contributions (5)

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OGRECave/ogre

Jan 2012 - Jul 2016

scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Role in this project:
userBack-end Developer
Contributions:337 commits in 4 years 7 months
Contributions summary:Murat primarily focused on improving the Ogre3D scene-oriented 3D engine's Android support by updating the CMake scripts, fixing issues with building the RTSS library, adding missing EGL includes, and integrating the Android toolchain from the openCV project. Their contributions specifically addressed Android-related functionalities, including preventing potential null pointer exceptions, handling screen orientation changes, and optimizing texture formats. This indicates a focus on platform-specific optimizations and ensuring the engine runs smoothly on the Android platform.
metalcpppythonogre3d3d-engine
wolfmanfx/cordova-ios

Feb 2019 - Sep 2020

Apache Cordova iOS
Contributions:8 pushes, 2 tags in 1 year 6 months
objective-ccordovaapache-cordovacordova-iosjavascript
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Murat Sari - Trainer - Software Development at AngularArchitects.io