Murillo Lopes is a Senior Software Engineer based in Berlin with nine years of hands-on experience building interactive applications and games using Unity and C#. He has progressed from Flash and mobile game development to senior roles at studios and product companies, currently contributing at Unity after significant work at etermax. His background spans technical leadership, real-time simulation (including a GPU-instanced tree system for a vessel simulator), Bluetooth-integrated mobile apps, and shipping cross-platform titles and tools. Comfortable collaborating with backend teams, he also has product-facing and project management experience, giving him a strong blend of engineering depth and stakeholder communication. Notably, he has published a Unity asset for sound management and successfully ported legacy networking systems into modern frameworks, showing a knack for pragmatic modernization.
9 years of coding experience
11 years of employment as a software developer
Design Bachelor, Game Design Specialist, Design Bachelor, Game Design Specialist at Universidade Anhembi Morumbi
An optimized approach to lists with dozens of elements and a Pooling system
Contributions:32 commits, 2 PRs, 27 pushes in 3 years 6 months
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