Mykhailo Tiapko is a Senior C/C++ software engineer based in Kyiv with nine years of experience specializing in game engine development, platform porting, and performance-critical systems. He brings deep expertise in modern C/C++, 2D/3D math, graphics, physics, multithreading and optimization, having shipped AAA ports and server- and embedded-side components. His recent roles span hands-on engine work at Dragon's Lake Entertainment and a senior position at SoftServe, combined with experience mentoring as a C++ lecturer. Known for rigorous attention to datasheets, design patterns and low-level detail, he reliably turns complex specifications into performant implementations. Colleagues praise his strong problem-solving and communication skills that bridge engineering and teaching. Outside of formal bios he goes by “FiTH” on GitHub, suggesting an engaged, personal presence in developer communities.
Contributions:2 pushes, 1 branch in 7 years 11 months
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