Summary
Myles O'neill is a Design Manager based in San Francisco with 11 years of product design experience and a rare cross-disciplinary background in machine learning, computer science, and genetics. As Kaggle’s lead designer through its acquisition by Google, he built and scaled design systems, hired and mentored a growing team, and shipped developer-facing products like a cloud code editor, public datasets platform, and simulation competitions that serve hundreds of thousands of active users. He combines hands-on UX, interaction design, and front-end engineering with product management instincts to turn complex data science workflows into usable, scalable experiences. A founder of a tabletop game and several community projects, he brings entrepreneurial grit and a talent for gamification and incentive systems to product strategy. He also volunteers as a UX mentor and has quietly applied bioinformatics skills from his ANU genetics research to inform data-driven design decisions.
11 years of coding experience
3 years of employment as a software developer
Australian National University