Unreal.js: Javascript runtime built for UnrealEngine
Role in this project:
Full-stack Developer Contributions:7 releases, 289 commits, 26 PRs in 1 year 5 months
Contributions summary:Nako primarily contributed to the Javascript runtime built for UnrealEngine, implementing features and addressing issues related to UI and scripting. Their work included fixes for file path handling, refactoring of existing UI components, and debugging issues with the debugger. They also made enhancements to the editor extension functionality and added new functionalities to the UMG system.
javascriptunrealenginescriptingplugin
A clone of the popular game Wordle made using React, Typescript, and Tailwind
Contributions:47 commits, 1 PR, 43 pushes in 1 month
reacttailwindtypescript