Nan Wang

总经理 at 厦门真有趣信息科技有限公司

Fujian, China
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Summary

🤩
Rockstar
🎓
Top School
Nan Wang is an experienced game developer and executive with 14 years building and shipping games across AAA studios and indie teams, now serving as 总经理 in Xiamen. A technical jack-of-all-trades, he’s fluent in Unreal, Unity and Cocos ecosystems and has hands-on experience from level design on Spec Ops: The Line to engine and build tooling contributions in the Cocos open-source projects. He focuses on optimizing workflow and tool chains to speed delivery, blending product leadership with deep technical awareness and rapid learning of new techniques. Nan has led MMO and social-collaboration game initiatives, shaped commercial operations and community-driven product directions, and still ships front-end UI and engine fixes himself. Notably, his open-source work includes UI/label improvements and build automation for Cocos, reflecting a rare mix of producer-level strategy and low-level engineering craft.
code14 years of coding experience
job1 year of employment as a software developer
bookBachelor, Cybernetics, Bachelor, Cybernetics at Zhejiang University
languagesChinese, Chinese
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (26)

javascript10
animation10
scripting10
cocos-creator10
gulp10
build-system10
user-interface10
ui-design10
uid10
automation10
script10
front-end-development10
sh10
automations10
engine10

Programming languages (10)

TypeScriptC++ShellRustHandlebarsJavaScriptPLSQLHTML

Github contributions (5)

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Blackjack game made with Cocos Creator.
Role in this project:
userFront-end Developer
Contributions:1 release, 36 commits, 5 PRs in 1 year 8 months
Contributions summary:Nan primarily focused on assembling the user interface for a Blackjack game built with Cocos Creator. They implemented UI elements for the menu, table, and rank list, including the display of player information and game results. The user also created a button scaler component for improved UI interaction and added animation effects to enhance the user experience. Additionally, the user worked on initializing player layouts and integrating UI elements with other game logic components.
cocos-creator
Quick start game for Fireball
Role in this project:
userFull-stack Developer
Contributions:6 releases, 25 commits, 3 PRs in 10 months
Contributions summary:Nan contributed to the development of a Cocos Creator game. They implemented core game features, including player movement, jumping, and scoring mechanics. The contributions also involved UI development, as evidenced by the inclusion of a score display and game over screen. Furthermore, the user integrated audio elements, adding sound effects for jumps and scoring, enhancing the overall game experience.
gamequick-startfireball
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