Nan Wei

Technical Director at 腾讯游戏

Hong Kong, China
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Summary

👤
Senior
🎓
Top School
Nan Wei is a Technical Director with over a decade of experience building real-time rendering systems and game engines for leading studios including Tencent, EA, Ubisoft, and Massive Entertainment. He combines deep graphics expertise in DirectX, Vulkan, and OpenGL with hands-on engine and content-pipeline leadership, shipping large-scale game and AR projects. His background spans rendering engineering to principal and director-level roles, driving technical strategy for Z1 Studio and platform-level tooling at Tencent. Trained with a Master's in GIS from Nanjing University, he brings a spatial and systems-oriented perspective that informs both graphics and medical image research efforts. Colleagues would describe him as a pragmatic problem-solver who balances low-level optimization with pipeline maintainability. Fluent in cross-studio collaboration, he’s comfortable translating research prototypes into production-grade rendering features.
code10 years of coding experience
job16 years of employment as a software developer
bookMaster GIS, Master GIS at Nanjing University
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Github Skills (42)

rft10
pytorch10
benchmark10
python10
evaluation10
data-science10
semantic-segmentation10
graph10
machine-learning10
distill10
deep-learning10
tensorflow10
jax10
graph-convolutional-networks10
deeplab10

Programming languages (1)

Python

Github contributions (5)

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hwei-hw/FocalLoss_Keras

Jan 2018 - Feb 2018

Contributions:6 commits, 5 pushes, 1 branch in 1 month
hwei-hw/hwei-hw.github.io

Sep 2022 - Jun 2023

Contributions:2 pushes, 1 branch in 9 months
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Nan Wei - Technical Director at 腾讯游戏